AirSpeed Racing - Time Trial

using the Character and Asset from my previous project. Building a basic working Time Trial around a futuristic town with running timer.
For my final module production of Yr1 on my Foundation Degree Course (FdSc - Games and Animation Production).

Making my Character work with the generic ThirdPerson Blueprint within Unreal

Making my Character work with the generic ThirdPerson Blueprint within Unreal

Making my Character work with the generic ThirdPerson Blueprint within Unreal

Making my Character work with the generic ThirdPerson Blueprint within Unreal

Making my Character work with the generic ThirdPerson Blueprint within Unreal

Making my Character work with the generic ThirdPerson Blueprint within Unreal

Construction of my circuit and buildings blocking out within Unreal

Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Play and Construction of my circuit and buildings blocking out within Unreal

Overhead view of the final environment in Unreal

Overhead view of the final environment in Unreal

AirSpeed Racing - 3D Character and Asset within a Environment using Unreal Game Engine